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But with some annoying busywork and annoying AI, it lacks the depth and interesting challenges that give its big siblings their staying power. That doesn’t make it a bad game – it offers good controls and variety in leaders, maps, and scenarios, and can easily keep the momentum going for several hours of grand strategy.
ProsĪs a Civilization fan with thousands of hours played in the series, it’s difficult for me to get into the simplified design of Civilization Revolution 2. When I started running away with a game and getting near victory, I kept getting declarations of war from civilizations without really knowing where they are relative to me and if I should care. Civ Rev 2 doesn’t give you a way to view the entire planet, either with a small map or by zooming out far enough to get a perspective on things, so it’s hard to be aware of the global situation. Considering there’s no multiplayer in Civ Rev 2, that’s a bummer. Especially when separated by any water at all, they mostly left my expansion unchecked and allowed me to pour all my resources into science and culture for easy wins. On every difficulty level except for the ridiculously unfair Deity level, other countries were mostly passive. It probably doesn’t help the late-game framerate chugging, either (which, to be fair, affects every Civ game). New Units strengthen your military might with. New Leaders - Lenin the Russian communist, King Sejong king of Joseon. That forces you to constantly build entirely new units to sit on top of the existing defenders in every city, which creates more hassle when it comes to finding the unit you want. Civilization Revolution 2 offers mobile strategy fans a brand new 3D presentation and more tactical depth than ever before Find out if you have what it takes to rule the world Key Features: - New Civilization - Korea. So if you’ve got a lone warrior, you can’t build two more warriors to make an army, and you can’t disband the existing warrior for gold, either.
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So what’s the point?Įven more annoying: you can’t pay gold to upgrade outdated units, like when warriors are replaced in the build menu by legions. There isn’t even the possibility of mixing and matching different unit types into a squad to complement each other’s weaknesses. Civilization Revolution 2 Domination VictoryIn this last part of the Walkthrough you can see me achieving a Domination Victory.A Domination Victory is achiev. That’s fine, but after the first few battles I started to wonder why these completely ineffective single units exist at all if they don’t stand a chance against anything but an enemy settler. That's as much of the world as you can see at one time.įor example: In order to be effective in combat, you have to combine three identical units, such as three warriors, into one super army unit that combines their attack and defense stats. That simplification works pretty well, but some of the other steps taken to minimize micromanagement end up creating some pretty dull busywork. You don’t have to worry about things like improving terrain, because most of the improvements to your cities’ resources come from automatic upgrades to technology instead of managing workers. Once you’ve got the hang of things, it does become pretty easy to control an expanding army and empire of cities.
At least the several different victory conditions, like going for culture instead of conquest or trying to build a spaceship to colonize other worlds, made starting again worthwhile. I actually ended up winning my first couple of three to four-hour games on King and Emperor difficulty without fully understanding how that happened. Civ VI also wasn't installable on Chromebooks, at least not in the pre-release testing program I was granted access to.What’s weird is, outside of the combat, that lack of information doesn’t matter very much.
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I'll have a full review later this week, once I'm able to test it on more phones and tablets.
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It seems like the game is capped at 30FPS, and even in the early game with only a tiny fraction of the world explored, I was dipping into the 22-25FPS range on my Galaxy S20. Sid Meiers Civilization Revolution 2 is a 4X turn-based strategy video game for portable platforms, developed in 2014 by Firaxis Games with Sid Meier as. I've played a few hours of Civ VI so far, and while it is definitely the full Civilization experience, performance does leave a lot to be desired.
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The in-app purchase also enables local mutliplayer support with other iOS and Android devices.
#Civilization revolution 2 strategy youtbue for free
On Android, you can play the game for free until you reach turn 60, then you have to pay a one-time free of $20 to unlock the whole experience. Just like on PC, a variety of other civilizations and scenarios are available for $5-$9 a pop.
The base game is already a complete experience, but the two primary expansion packs are also available for purchase: Rise and Fall ($30) and Gathering Storm ($40).